Season 3: Patch 3.5 Balance

Ok… I am not sure why they named it Patch 3.5 Balance. But here are the summary of the patch:

Champion

Akali
– change to her Mark of the Assassin (Q) based based damage while increase on detonation to 0.5 Ability Power ratio
– her Shadow Dance (R) charge has been increase for early level to 35/25/15

Corki
– Charge rate reduce to 12/10/8 and Big One every 3rd missile

Karma
– they change all of her spells numbers, ratio and cooldown

Kayle
– reduce in cast range of Divine Blessing (W) and Intervention (R) to 900

Lux
– reduce in based movement speed
– increase in Final Spark (R) cooldown to 80/65/50

Morgana
– reduce in mana cost for Dark Binding (Q) and Soul Shackles (R)

Nami
– Tidal Wave (R) got increase range, reduce cooldown and reduce mana cost

Nautilus
– increase on based armor and Titan’s Wrath (W) cooldown has been reduced

Nunu
– reduce in Absolute Zero (R) cooldown and mana cost

Quinn
– Harrier (Passive) will mark more often and will mark instantly
– Vault (E) will land closer to enemy if cast from longer distance

Volibear
– reduce on Rolling Thunder (Q) early movement speed to 30/35/40/45/50%

Items

Spirit of the Ancient Golem
– change in recipe and replacement of armor bonus with cooldown reduction

Spirit of the Elder Lizard
– change in recipe and reduce in Attack Damage

Seraph’s Embrace
– reduce in mana cost and adjustment to active shield

There is no indication that Lissandra will be available this week

MPS Champion: Shen – Eye of Twilight

One of the best top lane and split pusher in the game, due to his utility and build order. With this champion you need to be patient during laning phase and use stand united to save allies or gain assists as you are less likely to get any kill during early game. However once you get the core build item, you will be a big threat that enemy team can not ignore.

For my shen build guide check it on solomid.net

Week of Champions

Yup like the title said this week patch (probably?) will have changes for champions from the icy region of Freljord.

New champion revealed: Lissandra, the Ice Witch

Like most champions from Freljord, Lissandra has a strong crowd control in her skill set. Based on that she should be an AP mage in middle lane (standard meta).

Rework Champions (mostly will be on visual): Sejuani and Trundle


As there is no patch notes yet, we can’t really tell if both champion will get any buffs as both are under used jungler so there is a slight possibility of buffing the damage or utility for them.

Champion Price Reduction: Skarner and Warwick


With the new riot pricing policy Skarner has been reduced to 4800 IP / 880 RP and Warwick has been reduced to 450 IP / 260 RP.

Season 3: Patch 3.05 Notes

Yay Karma remake finally come to live server, but still no sign of Zac yet (it’s still a secret XD) Patch 3.05 Notes.

Champion:
* Karma remake
* Hecarim’s Spirit of Dread cooldown increase by 4 seconds on every level
* Rumble’s The Equalizer damage change
* Udyr changes on every stances except tiger

General:
* turret will deal more damage
* siege minion and super minion getting nerf (never think this gonna happen to the poor minions)

Season 3: Patch 3.04 Notes

Here come the newest Patch 3.04 Notes.

That bring more changes to few popular champions, such as:

*Elise – tweaks on her damage for 2 skills
*Jarvan IV – remove bonus armor from Demacian Standard, but increase shield on Golden Aegis
*Singed – reduce fling damage and remove tenacity from his ultimate, I am not sure why they nerf him again considering how hit and miss singed. Except at the hand of Korean teams
*Taric – nerf for Shatter and Dazzle

On item section, there are a lot of price tweak/drop for recipes and buffs.

Well lets see how the LCS team change their roster, especially jungle Jarvan IV since they remove bonus armor. Will teams completely drop him from jungle roster?

MPS Item: Blade of the Ruined King (BotRK)

Blade_of_the_Ruined_King
Since the change on patch 3.03 BotRK has become a good item for AD carry and AD bruiser to pick up this item, especially if you are facing health stacking team or League of Warmog.

Because, it passive deal 5% attack damage based on target’s current health and the active let you life steal 15% of target’s maximum health plus 30% slow their movement speed for 4 seconds.

Other benefit of BotRK is a good item to kill dragon and baron, since both monster have high health.

Stats:
* +25 Attack Damage
* +15% Life Steal
* +40% Attack Speed

Passive: auto attack deal 5% physical damage based on target’s current health

Active: Drain 15% target’s maximum health damage in physical damage and heal the same amount to caster, additionally slow target’s movement by 30% for 4 seconds

While it give some nice stats and ability to go against heavy health stacking enemy, at the end of the day BotRK do not give as much damage compare to BloodThrister which may give you higher damage in the long run as it give higher Attack Damage bonus for you auto attack and ability.

MPS Item: Warmog’s Armor (League of Warmog)

Warmog's_Armor

One of the most popular item in Season 3 and for a good reason. Since the change of armor and magic penetration mechanic, % number will take affect first then flat number, which increase overall damage even if you stack armor or magic resist.

Also the ‘tweak’ on warmog’s health regen, 1% of maximum health, if you stack health on champion (Olaf or Shen for example) it will give a huge amount of health regen which make you almost unmoveable in lane. It is 10 health regen per 5 sec from the warmog’s itself plus 1% of champion health (based and other item combined).

For me, I prefer Warmog’s Armor compare to Guardian Angel. Because the reduce amount of armor and magic resist since the ‘tweak’ and in team fight if your team is losing when you revived, you will be surrounded by enemy. So I believe, having extra health is better to last a little bit longer and do more damage to the enemy, instead dying and make a 4v5 situation in team fight until I revive again.